[lethal; fatal] [cell (room in a prison); compartment]
Translation
[Not Yet Translated]
Gētḩ Thaw̌y Gaw̋lē (/ˈfrɛtbɛ/ /ðɒ̌iː/ [lethal; fatal] [cell (room in a prison); compartment]) is a subtropical Large City located in the Buzia County of the Confederation of Goblin Tribes.
The name Gētḩ Thaw̌y Gaw̋lē is derived from the Goblin language, as Gētḩ Thaw̌y Gaw̋lē was founded by Alyar Erchoril Emdiril, who was culturaly Goblin.
Climate
Gētḩ Thaw̌y Gaw̋lē has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 21°C (69°F) and its average temperature during the winter being a cold 10°C (50°F). Gētḩ Thaw̌y Gaw̋lē receives an average of 247 cm/y (97 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Gētḩ Thaw̌y Gaw̋lē covers an area of nearly 275 km2 (110 mi2), and an average elevation of 2476 m (8123 ft) above sea level.
Overview
Gētḩ Thaw̌y Gaw̋lē was founded durring the early 10th century, by Alyar Erchoril Emdiril. The establishment of Gētḩ Thaw̌y Gaw̋lē suffered from many setbacks, delays, and obsticles, most notably a group of Gētḩ Thaw̌y Gaw̋lē which required millitary assistance exterminate before the community could finish being built.
Gētḩ Thaw̌y Gaw̋lē was built using the conventions of Goblin durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Gētḩ Thaw̌y Gaw̋lē is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Gētḩ Thaw̌y Gaw̋lē is buildings are arranged arrounded highly ordered system of spacious paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Unfortuantly, these failry decent fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
Your first impression of Gētḩ Thaw̌y Gaw̋lē proves to be right on the money. This city is where the rebels chose to settle. Fashion trends are quite simply the opposite of what’s popular in the other nearby communities. THis trend extends everywhere. Things that should be black are white, what would normally be square is organically curved, and what is typically unthinkable for polite society is more than welcome in this public square. Up to the logical limits, of course. There’s no flaying someone alive to eat their skin going on, but the women are dressed a little immodestly, the men are a little more emotional, and the food is all overly complex and terrible.
Civic Infrastructure
Gētḩ Thaw̌y Gaw̋lē possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Gētḩ Thaw̌y Gaw̋lē has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Gētḩ Thaw̌y Gaw̋lē has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Gētḩ Thaw̌y Gaw̋lē. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Gētḩ Thaw̌y Gaw̋lē's parks.
Gētḩ Thaw̌y Gaw̋lē has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gētḩ Thaw̌y Gaw̋lē.
Gētḩ Thaw̌y Gaw̋lē has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Gētḩ Thaw̌y Gaw̋lē has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Gētḩ Thaw̌y Gaw̋lē has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Gētḩ Thaw̌y Gaw̋lē has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Gētḩ Thaw̌y Gaw̋lē has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Gētḩ Thaw̌y Gaw̋lē has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Gētḩ Thaw̌y Gaw̋lē has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gētḩ Thaw̌y Gaw̋lē's public wards, blessings, and other arcane systems.
Gētḩ Thaw̌y Gaw̋lē has an Scientific Academy which provides higher education in the natural sciences.
Gētḩ Thaw̌y Gaw̋lē possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Gētḩ Thaw̌y Gaw̋lē's grid is powered by a boiler and turbine based power plant.
Gētḩ Thaw̌y Gaw̋lē's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Gētḩ Thaw̌y Gaw̋lē has a first rate hospital which caters to anyone in need of long term medical care.
Gētḩ Thaw̌y Gaw̋lē has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Gētḩ Thaw̌y Gaw̋lē has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Gētḩ Thaw̌y Gaw̋lē's natural decorations nor waterways.
Gētḩ Thaw̌y Gaw̋lē has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Gētḩ Thaw̌y Gaw̋lē has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Gētḩ Thaw̌y Gaw̋lē has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Gētḩ Thaw̌y Gaw̋lē is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Gētḩ Thaw̌y Gaw̋lē's chapel was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.
In Gētḩ Thaw̌y Gaw̋lē yeast remains dormant.
The Anhana near Gētḩ Thaw̌y Gaw̋lē are known to be more aggressive than normal.
Gētḩ Thaw̌y Gaw̋lē's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sacrificing an animal to channel Charm energies of tier 2 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 120
Farmers: 187
Farm Laborer: 327
Hunters: 233
Milk Maids: 163
Ranchers: 87
Ranch Hands: 184
Shepherds: 187
Farmland: 265246 m2
Cattle and Similar Creatures: 16373
Poultry: 196479
Swine: 13098
Sheep: 654
Goats: 130
Horses, Mounts, and Beasts of Burden: 6549
Craftsmen
Arms and Toolmakers: 145
Blacksmiths: 155
Bookbinders: 85
Buckle-makers: 92
Cabinetmakers: 145
Candlemakers: 242
Carpenters: 229
Clothmakers: 204
Coach and Harness Makers: 67
Coopers: 167
Copper, Brass, Tin, Zinc, and Lead Workers: 91
Copyists: 62
Cutlers: 55
Fabricworkers: 155
Farrier: 422
Furriers: 41
Glassworkers: 233
Gunsmiths: 140
Harness-Makers: 62
Hatters: 118
Hosiery Workers: 47
Jewelers: 72
Leatherwrights: 167
Locksmiths: 64
Matchstick makers: 93
Musical Instrument Makers: 97
Painters, Structures and Fixtures: 86
Paper Workers: 96
Plasterers: 92
Pursemakers: 105
Roofers: 67
Ropemakers: 66
Rugmakers: 64
Saddlers: 119
Scabbardmakers: 154
Scalemakers: 68
Scientific, Surgical, and Optical Instrument Makers: 42
Sculptors, Structures and Fixtures: 62
Shoemakers: 64
Soap and Tallow Workers: 207
Tailors: 422
Tanners: 80
Upholsterers: 94
Watchmakers: 88
Weavers: 187
Whitesmiths: 54
Merchants
Adventuring Goods Retellers: 44
Arcana Sellers: 46
Beer-Sellers: 88
Booksellers: 99
Butchers: 152
Chandlers: 155
Chicken Butchers: 184
Entrepreneurs: 66
Fine Clothiers: 177
Fishmongers: 167
Florists: 39
Potion Sellers: 100
Resellers: 297
Spice Merchants: 83
Wine-sellers: 142
Wheelwright: 103
Woodsellers: 63
Service workers
Bakers: 409
Barbers: 335
Coachmen: 94
Cooks: 311
Doctors: 140
Gamekeepers: 99
Grooms: 57
Hairdressers: 211
Healers: 189
Housekeepers: 211
Housemaids: 436
House Stewards: 192
Inns: 63
Laundry maids: 125
Maidservants: 242
Nursery Maids: 125
Pastrycooks: 192
Restaurateur: 261
Tavern Keepers: 251
Specialized Laborer
Ashworkers: 89
Bleachers: 61
Chemical Workers: 37
Coal Heavers: 136
In-Town Couriers: 145
Long Haul Couriers: 142
Dockyard Workers: 136
Gas Workers: 31
Hay Merchants: 54
Leech Collectors: 165
Millers: 155
Miners: 155
Oilmen and Polishers: 105
Postmen: 145
Pure Finder: 82
Skinners: 198
Sugar Refiners: 38
Tosher: 100
Warehousemen: 218
Watercarriers: 147
Watermen, Bargemen, etc.: 204
Skilled Laborers
Accountants: 90
Alchemist: 104
Clerk: 136
Dentists: 65
Educators: 179
Engineers: 96
Gardeners: 66
Mages: 49
Plumbers: 68
Pharmacist: 79
Professors: 28
Scientists: 48
Wizards: 27
Civil Servants
Adventurers: 62
Bankers: 91
Civil Clerks: 152
Civic Iudex: 71
Consultants: 42
Exorcist: 167
Fixers: 79
Kami Clerk: 137
Landlords: 135
Lawyers: 82
Legend Keepers: 112
Militia Officers: 436
Monks, Monastic: 225
Monks, Civic: 192
Historian, Oral: 167
Historian, Textual: 77
Policemen, Sheriffs, etc.: 148
Priests: 311
Rangers: 83
Rat Catchers: 103
Scholars: 105
Spiritualist: 119
Slayers: 36
Storytellers: 238
Military Officers: 218
Cottage Industries
Brewers: 204
Comfort Services: 272
Enchanters: 72
Herbalists: 77
Jaminators: 192
Needleworkers: 225
Potters: 109
Preserve Makers: 192
Quilters: 97
Seamsters: 297
Spinners: 211
Tinker: 69
Weaver: 172
Artists
Actors: 66
Architects: 25
Bards: 100
Costumers: 39
Dancers: 73
Drafters: 42
Engravers: 53
Fine Furniture Carpenters: 32
Glaziers: 69
Inlayers: 63
Musicians: 192
Painters, Art: 34
Playwrights: 68
Sculptors, Art: 55
Wood Carvers: 225
Writers: 204
Produce Industries
Butter Churners: 225
Canners: 211
Cheesmakers: 233
Ice Merchants: 29
Millers: 139
Picklers: 111
Smokers: 86
Stockmakers: 75
Tobacconists: 103
Tallowmakers: 145
25035 of Gētḩ Thaw̌y Gaw̋lē's population work within a Foundational Occupation.
1368 work in Agriculture
5667 work as Craftsmen
2005 work as Merchants
3943 work as Service Workers
2543 work as General Laborers
1035 work as Skilled Laborers
3588 work as Civil Servants
2189 work in Cottage Industries
1340 work as Artists
1357 work in Produce Industries
39149 of Gētḩ Thaw̌y Gaw̋lē's population do not work in a formal occupation, but do contribute to the local economy. 1309 (2%) are noncontributers.
Points of Interest
A great magical Working has been a critical part of Gētḩ Thaw̌y Gaw̋lē since its creation, but now it's beginning to decay. It may function only intermittently, now, or its effects may have curdled into something double-edged. The locals have no idea how to fix it, and indeed, it may not be possible to repair it with modern science or sorcery.
Gētḩ Thaw̌y Gaw̋lē is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Gētḩ Thaw̌y Gaw̋lē was attacked by savage tribes living nearby Gētḩ Thaw̌y Gaw̋lē. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Gētḩ Thaw̌y Gaw̋lē lost 145 people, 336 livestock, and 22 buildings. The conflict ended after roughly 185, when members of Gētḩ Thaw̌y Gaw̋lē's militia enacted an operation to delay the operations of the enemy. The operation was complicated by extremely dangerous terrain, including unfamiliar and poisonous plants which many ate while foraging. The conflict ended with pitched battle between both forces, which ended in victory for Gētḩ Thaw̌y Gaw̋lē's forces. The war is remembered in legend by Gētḩ Thaw̌y Gaw̋lē's bards, historians, and legend keepers.